Inspired by 90s caravan shooters and modern bullet hell. Stay out of the light, dodge bullets, and break boxes to earn a high score.

SFTS features a two minute score attack mode.

Web build notes:

 - If game isn't responsive, try reloading page. Sometimes doesn't capture input
 - Controller sometimes better for initially capturing input
 - May need to click in game region to activate sound on Firefox

controlscontrollerkeyboardkeyboard
move:d-pad, left stickWASDarrow keys
fire:A, XJ, LZ, C
reset (hold):R shoulder / C (M30)R
start:Start, AEnterA
back:BKX
exit:Esc

Gameplay:

 - Collision with flying enemies or their bullets inflict big damage
 - No collision with boxes scrolling in the background
 - Stay out of the light (yellow area) to avoid damage over time
 - Defeat enemies and collect medals to refill energy
 - You have two minutes, make it count!

Credits:

 - built by me using bgfx, SDL2, and ImGui (for dev facing ui)
 - web build using emscripten

Patch Notes:

 - v0.3.150
    - Support controller in web build
    - Improve performance and reduce input latency
    - Save and display local high scores
    - Show points when shooting enemies and collecting powerups
    - Rebalance scoring and fix bug with red boxes
    - Reduce vitality restored by medal collection
    - Add user settings for audio volume and vsync
    - Add pause menu
    - Add audio cue when at low vitality
    - Tweak appearance

 - v0.2.102
    - chill out the enemy hit flash
    - add readme and license text to win64 build

 - v0.2.101 - initial version

Download

Download
sfts_0_3_150_win64.zip 5 MB

Development log